【Komi-Journal #03】Face and Surface Tricks

【Komi-Journal #03】Face and Surface Tricks

Sandbox tools

Surfaces in SketchUp can be smoothed out using the Smoove tool. The Smoove tool can deform a line and a surface to a cosine wave shape starting from a selected point, line, and surface, though care is needed because it doesn’t draw an accurate cosine wave.

Keep in mind that it’s sometimes easier to use Smoove tool than the Follow Me tool when a model has wavy decorations.

Below is an example of creating a frame and a gutter.

Area calculation
Each object within SketchUp has entity information whereby details on type, layer, volume, etc. are displayed.

When selecting a surface, the area can be displayed.Selecting multiple surfaces will show the total area.

However, selecting a curved surface does not reveal the area.

To view the area of a curved surface, you need to select the edge along with all displayed surfaces and check Hidden Geometry from the display menu.

After selecting the model, set the value of Soften Edges to 0.0 degrees.

The above process becomes difficult when there is a large number of surfaces involved. In that case, choose any material and paint the surface. You can review the painted area by right-clicking the material you painted and navigating to Material > Select > In Model.

This method can be used when determining the cost of materials by area. If you change the material name to a specific paint, wallpaper, carpet, etc. and apply it to each material in the model, you can easily check the cost later.

It’s important to keep in mind the ability to calculate the area by painting materials onto the surface of an object. Painting a grouped object will a material will cover all surfaces, and as such the total area of all surfaces in the grouped object will be revealed.

DVERSE Inc.でSketchUpの技術的サポートをしています。

ブログでは余り馴染みのないSketchUpの使い方や、 建築建設イベントのレポートなどを載せる予定です。お楽しみに。

I’m providing technical support on SketchUp for DVERSE Inc. and going to update various information such as un-familiar SketchUp usage, event reports on architecture/construction, etc. We hope you’ll be looking forward to it.